Electronic games is one of the fastest growing industries in the world and the number of people playing games is growing exponentially due to the popularity of casual games and better user interfaces. The worldwide video game industry is poised to reach from 67 billion in 2012 to $82 billion in 2017, thanks to the combined growth of console, portable, PC, and online video games, according to market researcher DFC Intelligence.
As more consumers are picking up a controller, the video game industry shows no signs of slowing down. In fact, with a projected compound annual growth rate at an estimated 10.3 percent, Electronic Games is clearly going to outpace almost every form of entertainment, movies and music included.
The Game Development Cluster spearheaded by KDU University College, represents the start of a strategic collaboration between educational institutions and electronic games industry; with the support of Ministry of Higher Education and PEMANDU to meet this growing demand.
Mass skilled talents need to be in place in order for Malaysia to be an international electronic hotspot. Therefore, it is important to achieve a certain volume of workers provides a region with the necessary scale to make other key success factors like incubation, knowledge transfer and a sustainable ecosystem attainable. Without critical mass, it is difficult to find support, retain talent, and attract international visibility and credibility.
This week Business Circle talks to Tan Chin Ike, Head of School — KDU Game Development Programme Chairman of MyGameDev 2020 on the possibilities available for Malaysia through Game Development Industry.
For more on Game Development Industry in KDU head to http://gamedev.kdu.edu.my/
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